Override Material and Ambient Occludion (Vray for Sketch Up 2.0)

Testing Light and material can take time when creating 3D images. In this video i share with you how you can use Override material and ambient occlusion to speed up light tests and add a few edge details to your scene. Hopefully this tip that can save you some time and make the process a bit faster. 

Hey Guys, In this video i show you how you can use override material and ambient occlusion in vray for sketchup. As this is a basic video, stay tunned for a more in depth video in near future. Dont for get to subscribe so you dont miss more of my future videos!

3 easy ways to Create a Mirror Material ( Vray for Sketch Up 2.0 )

Creating a mirror material in vray for sketch up can be a very simple process if you understand the basics of the reflection layer. Follow the steps below and learn 3 easy ways you can create a realistic mirror material.

ADDING REFLECTION LAYER

Click the “M” on the VfS: Main Tool bar to access the material editor.

Right Click on the material of choice, “Create Layer” > “Reflection Layer”. This is going to add reflection (with Fresnel as default) properties to your material.

To achieve the mirror material you can follow one of the three Methods.

 1. Deactivate Fresnel

For this method you are simply going to use raw reflection and remove the Fresnel feature from your properties.

Under the General Tab, Click the “M” beside reflection to access the Vray texture editor.  To the Left, you will select the drop down menu and select “none” and press OK.

Go ahead and render your material.

2. Switching Parallel Color

For this method you are going to change the parallel color in your fresnel setting to white.

Under the General Tab, Click the “M” beside reflection to access the Vray texture editor.  To the Left,  the drop down menu should have "Fresnel" select. You will see the both perpendicular and parallel color option. Change the parallel to white, press OK.

Change Parallel (currently Black) to white.

Change Parallel (currently Black) to white.

 

Go ahead and render your material.

3. Increase IOR Value

 For this method you are going to increase the IOR value in the properties.

Under the General Tab, Click the “M” beside reflection to access the Vray texture editor.  To the Left,  the drop down menu should have "Fresnel" select. You will see the "IOR" value with default value of 1.55. Increase this value to 40 and press Ok.

Increase IOR from 1.55 to 40

Increase IOR from 1.55 to 40

Here is the full video following the steps above. Hopefully this makes it a bit easier.

Hi Guys, I have recorded a quick video showing you three easy ways to create a mirror material using the reflection layer in vray for sketchup. I hope you guys like it. Feel free to comment and subscribe to the channel for more videos.